Nations
Play as any of 207 nations
NationFall ships with every internationally recognized nation as a playable power. Real GDP, real military strength, real alliances, real geography. Costa Rica, Bhutan, Iceland, Madagascar - they all play. Most of them won't win. That's not the point.
We wrote deep guides on the powers most worth a strategic read - three great powers and four mid-powers in WW2 1939, plus three great powers and ten mid-powers in modern WW3 2026. Twenty in-depth campaigns; the rest you discover by playing.
Major powers - WW2 (1939)
The three powers whose industry, geography, and demographic mass set the strategic ceiling for the era.
Allies (eventual)
United States - WW2
Sleeping industrial giant. Officially neutral. The bomb gets built somewhere - make sure it's here.
Axis
Germany - WW2
Doctrine ahead, industry behind, enemies on every border. The two-front problem is yours to solve or fail.
Allies (eventual)
USSR - WW2
Vast depth, decimated officer corps, time pressure. Survive the opening, win the long war.
Mid-powers - WW2 (1939)
Four powers whose alignment and operational decisions tip every theater. Big enough to matter; not big enough to dictate.
Allies
United Kingdom - WW2
Largest navy, imperial supply, French alliance, Atlantic vulnerability. Keep the convoys moving.
Allies
France - WW2
Mass mobilization, heavy armor, Maginot Line. A defensive doctrine built for the war that already happened.
Axis
Italy - WW2
Mediterranean fleet, African colonies, Mussolini's parallel-war doctrine, industrial undersize. Make Mare Nostrum real or watch it fail.
Axis
Japan - WW2
Mid-war China, resource-constrained, naval-doctrine modern. Every strategic decision starts with oil and steel.
Major powers - WW3 (2026)
The three poles of modern great-power confrontation.
NATO Anchor
United States - WW3
Forward-deployed globally. Alliance leader. Industrial mobilization runs slow when the magazines run dry.
BRICS
Russia - WW3
Stretched, conventionally depleted, strategically modern. Punches above weight without escalating to nuclear.
BRICS
China - WW3
Industrial leader. Naval ascendance. Pacific contested. Every neighbor is a US ally.
Mid-powers - WW3 (2026)
Ten powers whose alignment decisions shape every regional balance. Each plays a campaign as distinctive as any of the great powers.
NATO · Nuclear
United Kingdom - WW3
Reach without mass. Trident, two carriers, no escorts to spare. The post-imperial expeditionary problem.
NATO · Strategic Autonomy
France - WW3
Independent nukes, nuclear carrier, EU defense leadership claim. Africa exit reshaping the doctrine.
NATO
Germany - WW3
Industrial heart of Europe. Post-Zeitenwende rearmament mid-flight. No nukes; eastern flank exposed.
US Treaty Ally
Japan - WW3
First-island-chain anchor. Modern but small. Demographic ceiling on mass; magazine math punishes long ops.
US Treaty Ally
South Korea - WW3
Most-prepared mid-power. Half-million conscripts, semiconductor leverage, demographic clock ticking.
NATO · Hedging
Türkiye - WW3
Second-largest NATO army. Drone exporter. Strategic ambiguity with Moscow that keeps every door open.
Frontline · US TRA
Taiwan - WW3
Asymmetric porcupine doctrine. TSMC silicon shield. US strategic ambiguity is real and conditional.
US MoU · Ambiguous Nuke
Israel - WW3
Layered missile defense. Multi-front war footing since October 2023. Iran threshold is the file.
RCC · Threshold Nuclear
Iran - WW3
Asymmetric power. Proxy network across the region. Strait of Hormuz leverage. Threshold-state pressure both ways.
Multi-aligned · Nuclear
India - WW3
Two-front problem. Blue-water aspirant. QUAD-BRICS straddle. The swing power that wants no permanent allies.
What about the other 187?
Small nations play differently
Costa Rica isn't going to conquer the world. But Costa Rica has interesting choices: which bloc to align with, when to militarize, how to leverage neutrality. The campaigns are smaller-scale and shape the regional balance more than the global one.
Strong mid-tier nations swing wars too
Canada, Australia, Brazil, Saudi Arabia, Pakistan, Singapore, North Korea, Ukraine, the UAE - more strong mid-powers without dedicated guides yet. Their alignment decisions tip regional balances and produce some of the most distinctive playthroughs.
Historical entities - WW2
Nations and client states that existed in 1939-45 but have no modern equivalent. Each has a dedicated guide.
All 207 nations
Every internationally recognized nation, grouped by continent. Each is fully playable in both WW2 and WW3 scenarios - with real GDP, population, military, and geography.
Pick a nation. Start a campaign.
All 207 nations playable in the demo. Free, browser-based, no install.
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