Scenarios

Four eras. Same engine. Different game.

NationFall ships with four full historical scenarios, spanning 1914 to the present day. Each is a complete world: real starting positions, era-appropriate technology, era-appropriate ideologies, era-appropriate alliances and rivalries.

Underneath, the same combat, espionage, civil war, and AI systems run all four. On the surface, they play almost nothing alike - a war without tanks and a war fought mostly by proxy are not the same game.

At a glance

What changes between the four scenarios.

  WW1 - 1914 WW2 - 1939 Cold War - 1947 WW3 - 2026
Start dateJune 1914January 1, 1939March 1947Modern, 2026 baseline
Major powersGermany, Austria-Hungary, Ottomans, Russia, France, UKUSA, Germany, USSR, UK, Japan, France, Italy, ChinaUSA and USSR, with UK, France and a decolonising empire mapUSA, China, Russia, EU bloc, India
Bloc structureCentral Powers vs. Triple Entente vs. neutralsAllies vs. Axis vs. neutralsWestern vs. Soviet bloc vs. non-alignedNATO vs. BRICS vs. non-aligned
Era-locked techMass infantry, heavy artillery, dreadnoughts, submarines - no armor until 1916Tanks, prop fighters, battleships, late-war atomic bombEarly jets and strategic bombers, one atomic arsenal at startF-35, T-90, hypersonic missiles, drone swarms
War characterGrinding - artillery and manpower against defended frontsTends decisive - mass armor breaks frontsMostly cold - proxies, coups and flashpoints over open warMixed - modern AD systems favor grind unless you achieve air dominance
Espionage valueSecondary - this is a war of production and enduranceReal but secondary to industrial mobilizationDecisive - flipping a country beats taking oneHigh - grey-zone is half the conflict
Colonial structureEmpires at maximum extent - 28 modern countries do not exist yetBritish Raj, French Indochina, Dutch East Indies liveDecolonisation in progress and up for grabsPost-colonial - flashpoints replace colonial extraction
How you winNeutralise the whole enemy coalitionConquest, or outlast the other blocConquer the other superpower, or paint the mapConquest, bloc dominance or negotiated outcome

Pick your era

All four scenarios are in the demo. You can switch between them at any time.

1914

World War I

Four empires on the brink. A map that no longer exists. War before the tank - artillery, manpower and fronts that move in kilometres.

See the WW1 scenario โ†’
1939

World War II

Europe teeters on the brink. Real 1939 borders. Real industrial weights. Real flashpoints. Rewrite history or watch it unfold.

See the WW2 scenario โ†’
1947

Cold War

The Iron Curtain descends. One atomic monopoly, two blocs, a live UN, and an empire map coming apart. Win without firing a shot - or don't.

See the Cold War scenario โ†’
2026

World War III

Modern geopolitics. Current alliances. Contemporary arsenals. Hypersonic missiles. Drone swarms. What happens next?

See the WW3 scenario โ†’

New here? Start with a primer

Two short guided scenarios ship alongside the campaigns, six turns each and no way to lose them.

How to choose

No wrong answer - all four ship in the demo, and the saves don't conflict. But one might fit better depending on what you want from a campaign.

Pick WW1 ifโ€ฆ

  • โ†’You want to play a map that hasn't existed for a century
  • โ†’You like attritional war where logistics and endurance beat manoeuvre
  • โ†’You want to hold a multi-ethnic empire together under pressure
  • โ†’You want terrain - rivers, bridges, passes - to decide campaigns

Pick Cold War ifโ€ฆ

  • โ†’You want to win by influence rather than invasion
  • โ†’You enjoy espionage, proxies, coups and deniability as primary tools
  • โ†’You want UN votes and recognition to have real mechanical weight
  • โ†’You want the longest campaign arc in the game - 1947 to 1991

Pick WW2 ifโ€ฆ

  • โ†’You want classic grand strategy with industrial mobilization races
  • โ†’You like decisive armor warfare and mass production
  • โ†’You want to play the historical "what if" - or run it straight
  • โ†’You enjoy the late-war atomic race as an endgame

Pick WW3 ifโ€ฆ

  • โ†’You want a modern simulation with hypersonics and drones
  • โ†’You enjoy magazine logistics and multi-doctrine strikes
  • โ†’You want grey-zone conflict - espionage and ideology pressure matter as much as guns
  • โ†’You want to wargame current geopolitics, not refight history

All four are in the demo

Free browser demo. Pick a scenario from the start menu. Switch any time.

Play Free Demo

Or read more: how combat works ยท how the AI plays