โ† Devlog

NationFall Alpha Demo now Available!

2026-05-31 Alpha Launch Demo

Hey Everyone!

My name is Charlie and I'm excited to announce an alpha demo - up to 10 years of gameplay per game - is now available!

I've been a web developer for over 20 years and have always loved games, especially strategy games. When I saw HOI4 come out - it's beautiful! But something about it, it's just a bit too much for me. Lovely game and community, but I wanted to make something new that still has a lot of depth and historical accuracy with military units, without being overwhelming. That's NationFall.

This is an alpha - the first public look at the game. We have a Discord and would love any and all feedback you have for the game.

I'm already working on a redo of our maps to include a lot of the detail you see in games like HOI: rivers, mountains, and cities/regions.

What you can play right now

The demo runs entirely in your browser - no install, no signup, no email gate. Pick a scenario, pick a nation, and play.

What "alpha" actually means

This is the first time anyone outside the project has seen NationFall, so I want to be straight about it: things will be rough in places. The map redo is the big one I'm already mid-stride on, balance is still being tuned, and there will be bugs I haven't found yet.

That's exactly why it's out now. I'd rather put it in your hands early and build it with you than polish in a vacuum. If something feels off - a unit that's too strong, a scenario that's lopsided, a UI moment that confused you - that's the most useful thing you can tell me.

Come tell me what you think

The Discord is where it all happens - bug reports, balance arguments, feature requests, and where I post what's coming next. If you play even one game, drop in and let me know how it went.

Thanks for being here this early. Let's build this thing together.

- Charlie

Try the demo

More: how combat works ยท all devlog posts ยท Discord